* Sprites have been edited to match their official artwork (clay models) of some characters * Unique overworld enemy sprites for EVERY enemy found in the game, to give it a little bit of a Mother 3 vibe B button: Open up HP/PP boxes and cash-on-hand window X button: Opens up the main game menu (Goods, Equip, etc) A/L button: Talk to people or check object (You won’t get the “No problem here” message anymore) Full button remapping to something similar to other RPGs of the era, like FFVI. * Fully hardware compatible (can be played in reproduction cartridges) * MSU-1 integration (alongside the very first PCM pack for EarthBound) * Fully functional title screen with NO glitches (no more “TH” in the middle like before) **So… What changes can you expect out of MaternalBound Redux in addition to the ones found in the original MaternalBound?**ĭon’t get dizzy while reading the full changelog: The whole source code for the project is available as well! Be sure to check out the release page at the bottom of this post to enter the GitHub page for the project, alongside the release page for the patches. That everything you found in the original MaternalBound can also be found here, but with a much more polished detail and also with a ton of Quality of Life improvements made to it. ***MaternalBound Redux is a completely revamped and improved version of the original MaternalBound:***
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